LifePower Book

LifePower: Achieving Power in All Realms of Life, is part of the vast LifePower Library whose aim is to make it possible for you to achieve personal power: The condition a person is in when progressing confidently and serenely towards attaining their goals.

We welcome you to embark on an exciting journey: The adventure that is you. Here you will find essential data for understanding life. You will learn and drill processes to discover who you really are, what are your full potentialities and how to realize them.

301 Pages

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This book is for you, if...

  • You want to understand the components of life, what is the human spirit, what is life and what is death.
  • You wish to regain your confidence and strengthen your relations with others.
  • You want to acquire tools for life that will stay with you forever.
  • You are curious to learn about the subconscious mind and the damage it causes when it’s reactivated.
  • You want to feel more alive, energetic, and happy.
  • Your goal is to make a better world.

Here you will learn…

The basics of the LifePower philosophy, its values, and key tools:

  • How to understand people easily and know whom to trust.
  • Build personal confidence and face each person and every situation comfortably.
  • Make the correct decisions in life and create a sound plan to achieve your goals.
  • Rehabilitating the human spirit and its immortality.
  • What are our true innate capabilities and how do we raise abilities?
  • What is the mind? What are its two components? How do we make it serve us efficiently?
  • What is the common root of our unwanted conditions?
  • How can we erase the effects of past traumas?

About the Author

More In the Library

The Game of Life

If you ask the wisest friend to define life, they would have a hard time at it. But observing the chaos around us, we see that we best understand life by comparing it to a game. By the word ‘game’ we mean a competition among individuals or groups. When we speak of games, we usually refer to soccer, chess, boxing, running, computer solitaire, Bridge, or any similar activity. Life seems too serious to be treated as a game, yet soccer is serious business too, so let us examine this.

In soccer, twenty-two players run around a field. Each has a position; each has the freedom to perform certain actions yet other acts are forbidden. The purpose is to score goals, whoever scores receives points, the team with the highest points wins the championship and receives financial rewards and the admiration of super models. The space and time of the game are known and limited: ninety minutes played on a clearly marked rectangular field. The player participates because he agrees; there is no game without the players’ willing participation. Without such power of choice, the game becomes slavery and slavery is not a game. A person always wants to be in a position of cause and wishes to be the decision-maker. But one of the agreements I accept on entering a game, is to also be an effect, one receiving another’s cause. Other players can do things to me, and my coach and the judge instruct me. Moreover, I play in the league, and FIFA invents many rules to which I am bound.

Chess is a one-on-one game. The goal is to trap the opponent’s king, and the prize is satisfying one’s ego or something else someone gives you. I plan moves but the opponent schemes too. I know my moves yet keep them secret, to surprise my opponent. I do not know his next move, because if I were omniscient there would be no game. The prophet who knows what the future holds cannot play. Ignorance of the future is what creates the game.

You may have been puzzled once, that people risk physical injury in the arena for amusement’s sake only. It might then seem strange to us that people continue their lives or enter the Game of Life, risking exposure to suffering and pain, only to have something to do.

Clearly there is no greater curse than complete idleness. Therefore, man chooses to be active during his lifetime in a game he adopts, even at the price of suffering or dangers involved in the game. When examining the basic components of games, we see that these are also life’s fundamental building blocks. Every game consists of the following factors:

  • Goals,
  • Barriers,
  • Known, agreed-upon rules,
  • Knowing and not knowing (secrets),
  • Freedom,
  • Power of choice.

The ability to play a game consists of tolerance toward freedom and barriers. Additionally, it requires a deep understanding of goals, and choosing whether to take part in the game. These six components: goals, known and agreed-on laws, freedom, barriers, knowing and not-knowing, and the power of choice, are the components of every game we participate in. More significant, these are the building blocks that form the blueprints of our lives. When, in a game or in life, one or more of these six components is restricted, the game is ruined and life becomes miserable.

A person who stands low on the Emotions Scale will choose destructive games or ones that benefit only himself, the First Drive, while damaging the other drives. The higher a person ascends the Emotions Scale, the more active and enthusiastic he becomes, and the game of life he chooses will benefit many of the drives. As a person climbs the Emotions Scale, he leads a better life by his own estimation. Man’s natural desire is to play a greater and more successful game with himself and with his friends, creating prosperity for all drives.

A true leader is one who devises a game for others. A dictator forces his own game on others. The tyrant views other people as pawns in his own game, meaningless objects for satisfying his immediate needs, discarded without conscience once they interrupt or make too much noise.

A revered leader is one who creates a game in which multitudes join. The admired leader outlines a game that improves the lives of millions, a game where all participate willingly that enhances conditions on their eight drives. People choose his leadership, he does not impose it. They empower him because he promises each of his subjects a better game with a higher purpose – and he had better fulfill his promises.

When we examine human history, we recall with contempt and scorn the leaders who destroyed themselves and their nations or those governed by them. But we also long for the giants who took Mankind forward, who brought light and wisdom and improved our lot by creating a better game.

To create better, enjoyable and valuable games for ourselves and for those around us, we must draw on all our innate abilities. We are able to set goals and progress toward their accomplishment, we can adopt a desired identity, create cooperation and reach understanding with people. And we must well know what power is, and how we can obtain it for the benefit of the Eight Drives.